CAMPOUT
ROLE
3D Modelling,Programmer, Project Manager
TEAM SIZE
5
DESCRIPTION
CampOut is a camping simulation that allows users to experience what it is like to camp in the open and educate users with some helpful tips while camping outside.
My task include:
-
3D modelling assets
-
Ensuring everyone is on track
-
Scripting some interactions in game
-
Creating some effects
YEAR
TOOLS USED
2023
Unity, Visual Studio 2022, Maya, Adobe Substance Painter
GENRE
Simulation, VR
PLATFORM
Meta Quest 2
ENGINE
Unity
LANGUAGE
C# Scripting

WALKTHROUGH VIDEO
MY CONTRIBUTIONS
Level Design and Building
Helped think of possible level design for main scene
Scripting
Cooking
The player must use sticks to create Fish on a Stick or Mushroom on a Stick. The player must place the fish or mushroom on a stick (snap to socket interactor). The player must then snap the Fish/Mushroom on a Stick onto a spot beside the campfire (socket interactor).
Eating + Hallucination Effect
The player can bring the cooked food to their mouth ( hold the food using Grab/Teleport Button move controller to mouth) to eat it. Eating sounds will be played and the food will disappear after a few seconds. The player must be careful when eating food, or else they will hallucinate.
Models
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Raw and cooked Fish Models
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Wooden items (Sign, logs, sticks etc.)
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Fishing Rental Shop
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Grass
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Notepad
Project Management
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Monitors Jira task progress and ensured that the team kept up with the recommended completed story points each week.
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Assigning tasks to team members.
Audio
Sourced out the VFX for majority of the interactions
Playtesting and Iteration
Assisted in conducting the playtest with inexperience VR player and help noted down the feedback for further implementations.




