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CAMPOUT

ROLE

3D Modelling,Programmer, Project Manager
 

TEAM SIZE

5

DESCRIPTION

CampOut is a camping simulation that allows users to experience what it is like to camp in the open and educate users with some helpful tips while camping outside.

 

My task include:

  • 3D modelling assets

  • Ensuring everyone is on track

  • Scripting some interactions in game

  • Creating some effects 

YEAR

TOOLS USED

2023

Unity, Visual Studio 2022, Maya, Adobe Substance Painter

GENRE

Simulation, VR

PLATFORM

Meta Quest 2

ENGINE

Unity

LANGUAGE

C# Scripting

WALKTHROUGH VIDEO

MY CONTRIBUTIONS

Level Design and Building

Helped think of possible level design for main scene

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Scripting

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Cooking

The player must use sticks to create Fish on a Stick or Mushroom on a Stick. The player must place the fish or mushroom on a stick (snap to socket interactor). The player must then snap the Fish/Mushroom on a Stick onto a spot beside the campfire (socket interactor).

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Eating + Hallucination Effect

The player can bring the cooked food to their mouth ( hold the food using Grab/Teleport Button move controller to mouth) to eat it. Eating sounds will be played and the food will disappear after a few seconds. The player must be careful when eating food, or else they will hallucinate.

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Models

  • Raw and cooked Fish Models

  • Wooden items (Sign, logs, sticks etc.)

  • Fishing Rental Shop

  • Grass

  • Notepad

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Project Management

  • Monitors Jira task progress and ensured that the team kept up with the recommended completed story points each week.
     

  • Assigning tasks to team members.

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Audio

Sourced out the VFX for majority of the interactions

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Playtesting and Iteration

Assisted in conducting the playtest with inexperience VR player and help noted down the feedback for further implementations.

MODELS DESIGNED BY ME

TRAILER

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