A STRANGE FILLING
ROLE
Programmer, Proposal Writer
TEAM SIZE
3
DESCRIPTION
An AR experience about a memorable memory about Dim Sum by scanning the postcard.
YEAR
2022
TOOLS USED
Unity, Visual Studio 2022
GENRE
AR Experience
PLATFORM
Mobile
ENGINE
Unity
WALKTHROUGH VIDEO
MY CONTRIBUTIONS
Game Design
To fulfil the wish of being able to catch the falling Dim Sum, I was tasked to create a catching game.
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Create a dim sum spawner and ensure that the Dim Sum randomly falls around the area.
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Ensure that when the dim sum enters the basket, the count of Dim Sum caught increases.
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Ensure background, foreground and game asset images are theme related.
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Sourced out the music
Proposal Writing
I have also written a concept proposal that talks more about the making of A Strange Filling.
Content includes:
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INTRODUCTION
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VISUAL RESEARCH
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ANALYSIS OF COMPETING AR EXPERIENCES
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ANALYSIS SUMMARY
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MAIN FEATURES
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1. Marker-Based Augmented Reality
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2. Markerless- Based Augmented Reality
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3. Animation for Storyline
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4. Dim Sum game
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AR IMAGE MARKER DESIGNS
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Original Assets
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PERSONA
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USER JOURNEY MAP
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WIREFRAMES
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TECHNICAL REQUIREMENTS
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ADDITIONAL FEATURES 25
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Sharing to various social platforms
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Volume Changer
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Extra interaction with AR elements
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ANNEX

