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A STRANGE FILLING

ROLE

Programmer, Proposal Writer
 

TEAM SIZE

3

DESCRIPTION

An AR experience about a memorable memory about Dim Sum by scanning the postcard. 

YEAR

2022

TOOLS USED

Unity, Visual Studio 2022

GENRE

AR Experience

PLATFORM

Mobile

ENGINE

Unity

WALKTHROUGH VIDEO

MY CONTRIBUTIONS

Game Design

To fulfil the wish of being able to catch the falling Dim Sum, I was tasked to create a catching game.

  • Create a dim sum spawner and ensure that the Dim Sum randomly falls around the area.

  • Ensure that when the dim sum enters the basket, the count of Dim Sum caught increases.

  • Ensure background, foreground and game asset images are theme related.

  • Sourced out the music

Proposal Writing

I have also written a concept proposal that talks more about the making of A Strange Filling.

Content includes:

  • INTRODUCTION 

  • VISUAL RESEARCH 

  • ANALYSIS OF COMPETING AR EXPERIENCES 

  • ANALYSIS SUMMARY 

  • MAIN FEATURES 

    • 1. Marker-Based Augmented Reality 

    • 2. Markerless- Based Augmented Reality 

    • 3. Animation for Storyline 

    • 4. Dim Sum game 

  • AR IMAGE MARKER DESIGNS 

    • Original Assets 

  • PERSONA 

  • USER JOURNEY MAP 

  • WIREFRAMES 

  • TECHNICAL REQUIREMENTS 

  • ADDITIONAL FEATURES 25

    • Sharing to various social platforms 

    • Volume Changer 

    • Extra interaction with AR elements 

  • ANNEX

 

You can download the PDF here
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